A.J. O'Connell was born and raised in Largo, Florida then moved to Anchorage, Alaska for his senior year of high school. From there, A.J. joined the Air Force to see the world. Athletic at a young age he played football and baseball, joined the wrestling team and even studied martial arts. Despite his extracurricular activities A.J. enjoyed many weekends indulging in marathon role-playing adventures with friends and family. At fourteen years old, A.J. began designing a role-playing game and world of his own which quickly replaced the classics he and his friends occupied their time with. Gradually the game fleshed out, the races evolved, and the rules of magic within his world solidified. The RPG that A.J created became the mainstay of their gaming sessions. Even after moving to Alaska, and entering the AF, A.J. passionately continues his work on the game world. Finally, at age thirty three his wife convinced him to write a story about the Realm of Reality to better explain it, and during his third deployment to Iraq in 2007/8, he did just that. A.J. enjoys both tabletop and video game RPGs and his choice of music depends primarily on the scene he is trying to set while writing. The Racial War Saga is based in the Realm of Reality in 1511 WoG (1,500 years after the War of the Gods).
The Realm of Reality began with two binary planets, created by the god, Elavarion. So dear to him were these planets that he extended the root of all life from his own essence, into the two planet hearts. Citadel was home to a race of humans, and all other life on the planet was designed around them; to feed, comfort and support human life. By decree of its creator, Citadel was not to be touched by divine intervention on any level, leaving the humans to evolve of their own accord. Bastion however, was designed and created by Elavarion as well, though he allowed his peers to influence the landscape, the races and the physics that ruled the planet. Humans, Elves, Dwarves and Halflings lived in relative peace on Bastion. The visiting godly avatars and their accompanying angels and demons were commonly intermingled among the races or idolized and held in highest esteem.
Ages passed and the gods gained the adoration, love and souls of Bastion’s peoples. As the divine beings grew more powerful, they became greedy for more worship, but without Elavarion’s consent, they could not tap the resources on Citadel. Elavarion did not consent and the War of the Gods began, changing the cosmos forever. Billions of new worlds exploded into existence and what was known, expanded immeasurably. Dimensional boundaries were severed forever and Elavarion’s prized creations, Bastion and Citadel, were sent careening towards each other and imminent destruction. Vik’Torr, the God of Valor and assistant creator of the dwarven race, threw himself between the two planets in a valiant effort to save them. Vik’Torr’s sacrifice saved the planets from destruction but instead, Citadel and Bastion were merged into one, giant world. The new world was imperfect in its new creation however, and the life-sustaining revolutions had begun to slow. Gaps had formed in the new world’s redesign. Holes had been torn open which pulled the unnatural races of other realities and dimensions through. As the center of the dimensional nexus to which other races were drawn, the new world became known as the one true Reality. At the culmination of the war, Rydenna, cast down Treggalythori, the Goddess of Magic, to the planet’s surface. In her wake, the Rainbow Braid was created, and the world began to revolve once more.
After 1,500 years, the human descendants of Citadel have developed a grudge against the gods for holding out on them, and the ‘lesser’ races of Reality are the only obstacles in their path.