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The cadets obtain 18 additional powers and gifts during this expedition. The most impressive power, perhaps, is the ability to grab the soul of another living creature and scatter it about. Despite all these powers and gifts, nine of the twelve cadets are captured and imprisoned in beautiful Crystal Planet.
A most interesting gift the cadets receive is their own Lucid Interaction Chalet where they learn that allowing their souls to float “is not like levitation or flying, it’s more like transforming oneself into breezes and sounds.”
The third expedition starts after the unexpected and abrupt end of a lawsuit brought before the Eternal Court of the Intergalactic League of Empires and Kingdoms by the Tamortan and Herptilian Civilizations against Annur’s Empire.
During their trip to AquaSoil, the cadets visit planet Nirrat (where they test their powers as teams); planet Goran (where they can purchase powers and where pirates capture Zaza, Iris, Tem and Ada); planet Nimawal (a most dangerous place where the cadets discover two-dimensional living maps). After exiting the Eanono Wormhole, they take control of two mountains made of diamond drifting in space. They stop by planet Drasor where they ride unicorns with Prince Seran and Princesses Satera and Felama and acquire the power of inversion and the gift of anticipation.
To their great surprise the explorers discover that AquaSoil was seeded from its inception. A standoff occurs with the Tamorts and Herptiles with respect to the ownership of the diamond mountains. The cadets have a most unusual individual experience in planet Crystal, where mechanical ants capture most of them.
They return to Dalix in search of the pirates and confront a most diabolical creature. They visit planet Amb-40 to obtain more powers and discover Lutins (large, ferocious hyenas) living there. The large number of powers they are acquiring puzzles the cadets.
The Third Expedition ends and its members face a protracted trial to dispute ownership of the mountains made of diamond.
A couple of hours later, Yah, Ada and Sid reunited in the library to investigate the planet they were going to visit soon. After turning the system on, Ada typed, “What can you tell us about planet Drasor?”
“What do you want to know?” answered the system.
“To begin with, its location,” typed Ada.
“Do you want the region or the galaxy?” the system asked in turn.
Ada stopped for a few moments, looked at Yah and Sid, she then moved her head from left to right repeatedly, stopped and typed, “The galaxy, of course.”
“Actually, that galaxy has three names. Which one would you like to know?” the system continued.
“I actually need to know the three names,” typed Ada looking at the monitor with a certain degree of exasperation.
“GBEW-B15, Blinking 15, or the Blinking Eye,” answered the system.
“What does GBEW-B15 stand for?” inquired Ada.
“Galaxy Beyond the Eanono Wormhole – Blinking 15,” answered the system.
“I suppose we call it the Blinking Eye Galaxy because it blinks and it resembles an eye; am I correct?” typed Ada.
“Your brainpower is irresistible,” said the system with a very discreet laugh.
“You are supposed to answer ‘yes’ or ‘no’ without your superfluous and childish comments,” typed Ada.
The system did not answer.